Unity Weapon Effect Tutorial – Part 3 – Camera Shake and SoundFX

In part 3 of the Chicken Slayer series we go over how to create a camera shake effect as well as a sound fx based on when the weapon fires. In the next episode we’ll finish the series off by adding a muzzle flash effect using Unity’s particle system.

Chicken Slayer Weapon Sound FX – Part 3

Leave a Reply

Your email address will not be published. Required fields are marked *